Generating Shaded Ooset Surfaces with Distance, Closest-point and Color Volumes

نویسندگان

  • David E. Breen
  • Sean Mauch
چکیده

This paper presents a technique for color-shading ooset surfaces of CSG models. The ooset surfaces are generated by rst scan converting the CSG model into a distance volume. A distance volume is a volume dataset where the value stored at each voxel is the shortest distance to the surface of the object being represented by the volume. Extracting iso-surfaces from the distance volume at various ooset values produces the ooset surfaces. The CSG model scan conversion process also produces closest-point and color volumes. The closest-point volume contains at each voxel the closest point on the scan converted CSG model from that voxel location. The color volume contains at each voxel the associated color on the CSG model at the closest point. During rendering of the oo-set surface, the color volume values are used to shade regions of constant color, and the closest point values are used to supersample the surface colors of the CSG model in order to anti-alias regions of changing color.

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تاریخ انتشار 1999